An Inspiration
Game developer was always my dream job. From a young age, I was always divided between art and computer logic. My education path led me to become an architect where I improved my skills for aesthetics, design, and environmental planning, but I always craved to work on computers. During the school period, video games were my getaway card to leave the real world just for a couple of hours at a time. That started me wondering how games are made, what is under the hood, so I started modding games with no coding skills what so ever. After I discover game engines next step was to learn how to make my environments in them alive. Unreal Engine 4 was a platform that triggered my education for coding so that I can complete my skill set as a game developer.
After I published my first game, I noticed how much more there is to learn. Game developer skills are a never-ending cycle of learning, and I am not afraid to dig deeper.