An Inspiration

Game developer was always my dream job. From a young age, I was always divided between art and computer logic. My education path led me to become an architect where I improved my skills for aesthetics, design, and environmental planning, but I always craved to work on computers. During the school period, video games were my getaway card to leave the real world just for a couple of hours at a time. That started me wondering how games are made, what is under the hood, so I started modding games with no coding skills what so ever. After I discover game engines next step was to learn how to make my environments in them alive. Unreal Engine 4 was a platform that triggered my education for coding so that I can complete my skill set as a game developer.

After I published my first game, I noticed how much more there is to learn. Game developer skills are a never-ending cycle of learning, and I am not afraid to dig deeper.

Computer Skills

Code:

C++
2016 – present – Personal UE4 projects
2020- present – Playrix RS – Game programmer (C++), Full time
C#
6 000 – Lines of code
6 – Years of experience

Graphic software:

Photoshop
2000 – Working hours
15 – Years of experience

Illustrator
500 – Working hours
3 – Years of experience

InDesign
300 – Working hours
5 – Years of experience

After Effects
150 – Working hours
6 – Years of experience

Premiere
100 – Working hours
4 – Years of experience

Game engine:

Unreal Engine
4 – Game projects
10+ – Arch Viz projects
Working with the engine since 2010

Unity
1 – Year of experience

3D Software:

3DS Max
1500 – Working hours
10 – Years of experience
Autodesk Certified Professional – 3DS Max

Maya
1200 – Working hours
5 – Years of experience

ZBrush
300 – Working hours
2 – Years of experience

Substance
600 – Working hours
2 – Years of experience

Autodesk Instructor
Educated over 500 people mainly on software 3DS Max, Maya, and Revit.
7 – Years of experience
Autodesk Certified Instructor – Silver tier

Revit
2500 – Working hours
10 – Years of experience
Autodesk Certified Professional – Revit Architecture

Navisworks
300 – Working hours
6 – Years of experience

Personal / Social Skills

Languages:

English
C2 / ILR Level 4 – Full professional proficiency.

Norwegian
B1 / ILR Level 1 – Elementary proficiency.

Serbian
ILR Level 5 – Native proficiency.

Abilities:

Team work
Love to work in teams.
Have experience as a team leader.

Ability to adapt
Have experience with different project types.
Good ability to listen and implement what it is necessary.

Fast learner
There is nothing one cannot learn.
Productivity addict.